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FREE ONLINE COURSES FOR THE INTERNET COMMUNITY
 

Introduction

Chapter 1: The basics in Java

Chapter 2: Your first applet

Chapter 3: Threads and animation

Chapter 4: Images and parameters

Chapter 5: Mouse messages

Links to applets and source code

FAQ

Basic Course in Special Effects and Game Programming in Java

by Aníbal Wainstein

Chapter 5, "Mouse messages", will be released the 20th of June. If you understand Swedish then you can look at the published Swedish chapter at Javahuset. This chapter will teach you how to handle mouse pointer messages. In this chapter you will also learn how to start making your first game, SpacePirates, the one here below:

Move the mouse pointer up and down the screen and fire with the mouse button.

 


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